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QUCS-src
qucs-0.0.16
qucs-core
src
node.cpp
Go to the documentation of this file.
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/*
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* node.cpp - node class implementation
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*
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* Copyright (C) 2003, 2004 Stefan Jahn <stefan@lkcc.org>
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this package; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street - Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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* $Id: node.cpp 1825 2011-03-11 20:42:14Z ela $
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*
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*/
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#if HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "
complex.h
"
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#include "
object.h
"
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#include "
node.h
"
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// Constructor creates an unnamed instance of the node class.
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node::node
() :
object
() {
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internal
= port = nNode = 0;
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_circuit = NULL;
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}
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// Constructor creates a named instance of the node class.
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node::node
(
char
*
n
) :
object
(n) {
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internal
= port = nNode = 0;
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_circuit = NULL;
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}
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/* The copy constructor creates a new instance of the node class based
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on the given node object. */
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node::node
(
const
node
&
n
) :
object
(n) {
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internal
= n.internal;
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port = n.port;
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nNode = n.nNode;
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_circuit = n._circuit;
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}
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// Destructor destroys a node object.
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node::~node
() {
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}
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// Sets the unique number of this node.
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void
node::setNode
(
int
n
) {
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nNode =
n
;
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}
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// Returns the unique number of this node.
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int
node::getNode
(
void
) {
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return
nNode;
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}
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// Sets the port number of this node.
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void
node::setPort
(
int
n
) {
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port =
n
;
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}
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// Returns the port number of this node.
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int
node::getPort
(
void
) {
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return
port;
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}
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// Sets this node's circuit.
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void
node::setCircuit
(
circuit
*
c
) {
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_circuit =
c
;
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}
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// Returns this node's circuit.
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circuit
*
node::getCircuit
(
void
) {
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return
_circuit;
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}
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